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LuckyGene

Independent creative powerhouse pushing the boundaries of digital entertainment and innovation since 2019.

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Copyright © 2025 LuckyGene. All rights reserved.

Neama Kazemi

Founder at LuckyGene Indie Studio

An experienced Senior Software Engineer adept at architecting and delivering robust solutions across both full-stack web applications and interactive game development. Combines deep expertise in the complete development lifecycle—design, development, testing, and publishing—with a mastery of low-level languages like C++ for performance-critical environments. Proficient in cutting-edge technologies including Unreal Engine, Unity, and modern web frameworks. An effective problem-solver, able to self-manage on independent projects and collaborate seamlessly as part of a productive, agile team to deliver high-quality, scalable software.

Neama Kazemi
Neama Kazemi

Software Engineer | Game Developer
Founder at LuckyGene Indie Studio

Professional Profile

An experienced Game Developer adept at bringing forth expertise in design, development, testing, and publishing. Equipped with a diverse skill set including problem-solving, programming with low-level languages like C++, and performance improvement.

Proficient in various platforms and engines like Unreal Engine & Unity and 3D software. Experienced with the latest cutting-edge development tools and procedures. Able to effectively self-manage during independent projects, as well as collaborate as part of a productive team.

Game Publishing Experience

First Indie Release: theBootCamp - Available on Steam since 11 April 2022. A First-Person Shooter developed with Unreal Engine 5 using Blueprints & C++, featuring Steam Achievements & Stats.

Founded LuckyGene Games Worldwide in January 2020, an Indie Game Development Studio managed independently, focusing on innovative gaming experiences and cutting-edge technology implementation.

Technical Expertise

Comprehensive skill set spanning multiple programming languages, frameworks, and technologies

Project Management90/100

Methodologies

Agile
Scrum
Kanban
Waterfall

Tech Tools

Git
Asana
Jira
Slack
Perforce

Practices

Product Roadmapping
Sprint Planning
Lifecycle Management
Supervising
Team Communication
Task Delegation
Software Engineering95/100

Core Skills

Algorithm Design
Data Structures
System Architecture
Error Handling

Tech Tools

UML Modeling
Database Design
Unit Testing
Profiling Tools
Debugging Tools

Specialities

Performance Optimisation
Memory Management
Debugging & Profiling
Problem Solving
Multithreading
OO Programming
Programming95/100

Paradigms

Object-Oriented
Functional
Event-Driven
Declarative

Tech Tools

C++
JavaScript
Python
Kotlin
Rust

Practices

Clean Code
SOLID Principles
Design Patterns
Code Reviews
Refactoring
Documentation
Full-Stack Development85/100

Roles

Backend Developer
Frontend Developer
Database Administrator
DevOps

Tech Tools

React
Node.js
MySQL, Postgres, MongoDB
REST APIs
Express.js

Development Environment

Visual Studio
Git
Docker
Jenkins
Android Studio
Postman
DevOps & Deployment80/100

Containerisation

Docker
Systemd Services
Windows Services
Kubernetes

Tech Tools

Docker
AWS
CI/CD Pipelines
Kubernetes
Linux Administration

Utilities

AWS
Azure
Google Cloud
Linux Servers
Firebase
Heroku
Game Development90/100

Expertise Areas

Game Design
Performance Tuning
Platform Integration
Publishing

Tech Tools

Unreal Engine 5
Unity
Blueprints
Steam SDK
Git LFS

Specializations

Game Publishing
Steam Integration
Performance Improv.
Low-level Prog.
Cross-platform
Platform Integration

Professional Journey

A timeline of my career progression from film industry to tech leadership

2020 ~ Present

2020 ~ Present

Founder at LuckyGene Indie Studio

Indie Game Development Studio managed independently. Leading all aspects of game development from concept to publishing, including design, programming, testing, and Steam platform integration.

FounderSenior Full-Stack DeveloperHead of Development Team

2019 ~ 2022

2019 ~ 2022

Movie Editor at Ana Films Studio

Cinematic Short/Long Movie Editor & Colour-grading Artist at Ana Films Cinema House. Assistant & Main Editor in more than 100 short films and +10 Cinematic Long Movies

EditorEditor AssistantColour-grading Artist

2018 ~ 2020

2018 ~ 2020

Video Producer at Unique Design Company

Producer of advertisement and architectural motion pictures. Managed complete production workflows from concept development to final delivery for commercial and architectural visualization projects.

Arch. Visualisor (Lumion)Video ProducerAdvertisement DirectorContent Manager

2017 ~ 2018

2017 ~ 2018

Video Producer at A+ Architecture Academy

Producer of advertisement and architectural motion pictures for educational institution. Specialized in creating promotional content and architectural visualization materials.

Arch. Visualisor (Lumion)Video ProducerAdvertisement DirectorContent Manager

2015 ~ 2017

2015 ~ 2017

IT & Content Manager at DHH Commercial Group

Managed social media and website content, and produced advertisement videos, as well as overseeing IT infrastructure and support. Responsible for digital marketing strategy and content creation across multiple platforms.

IT ManagerVideo ProducerAdvertisement DirectorWebsite AdminContent Manager

2012 ~ 2015

2012 ~ 2015

IT & Office Manager at Sahel Parvaz Industrial Group

Office Manager for a surveying services and construction company. Managed technical operations, administrative tasks, and coordinated between different departments. Also responsible for IT infrastructure and support.

IT ManagerOffice ManagerSurveying Team HeadWebsite AdminContent Manager

Education

Master's degree, Computer Software Engineering

Sharif University of Technology - Kish International Campus • October 2013 - April 2015

Activities and societies: Network Security Team of IT Department of University

Master's Degree in Movie Editing

Bamdad International Institute, Tehran • May 2014 - November 2016

Advanced studies in film editing techniques, post-production workflows, and narrative structure

Bachelor's Degree in Software Engineering

Imam Khomeini International University, Kish Island • August 2009 - August 2012

Comprehensive foundation in software engineering principles, programming, and system design

2D and 3D Animation Engineering Certificate

TNRS Institute (Online) • January 2017 - April 2017

Specialized training in animation techniques, 3D modelling, and motion graphics production

Key Achievements

Steam Game Publisher

Successfully published "theBootCamp" on Steam platform (April 2022)

Unreal Engine 5 Expert

Developed games using Unreal Engine 5 Preview 2 with C++ and Blueprints

Independent Studio Founder

Founded and managed LuckyGene Games Worldwide since January 2020

Film Industry Veteran

Edited 20+ movies and short films with Ana Films

Steam Integration Specialist

Implemented Steam Achievements & Stats system integration

Cross-Industry Professional

Successfully bridged film production and game development expertise

Technical Content Producer

Produced advertisement and architectural motion pictures

Remote Collaboration Expert

Effectively managed remote projects and international collaborations

Let's Work Together

Interested in collaborating on innovative projects? I'm always open to discussing new opportunities and creative challenges.