Senior Full-Stack Engineer and Game Developer adept at architecting high-performance solutions across diverse technical environments. Bridges low-level C++ systems programming and interactive game development with robust web and decentralised architectures using TypeScript, Node.js, and Solidity. Capable of driving the entire engineering lifecycle—from system design and smart contract deployment to native mobile publication—ensuring scalable, secure, and maintainable code bases in both independent and collaborative agile settings.
Phone
+98 911 471 1721
Phone 2
+1 (786) 627-1131
neama@luckygene.net
Google Chat
neamakazemi91@gmail.com
in/neamakazemi
Github
@neamax
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@1neama
@neamakazemi
Whatsapp Business
@luckygene
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Discord
@neama_x
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Showcase of my professional and personal projects, highlighting my expertise in software engineering, game development, and full-stack web development. Each project reflects my commitment to delivering high-quality, innovative solutions that meet user needs and exceed expectations.
Comprehensive skill set spanning multiple programming languages, frameworks, and technologies
A timeline of my career progression from film industry to tech leadership
Remote, On-Site, or Hybrid (Asynchronous Capable)
UK Time (GMT/BST)
English (Professional), Persian (Native)
Immediate
High-performance local workstation, Fast-Stable Network Connection
Flexible hours; optimised for asynchronous overlap and prompt daily communication.
Sharif University of Technology - Kish International Campus • October 2013 - April 2015
Activities and societies: Network Security Team of IT Department of University
Bamdad International Institute, Tehran • May 2014 - November 2016
Advanced studies in film editing techniques, post-production workflows, and narrative structure
Islamic Azad University, Kish Island • August 2009 - August 2012
Comprehensive foundation in software engineering principles, programming, and system design
TNRS Institute (Online) • January 2017 - April 2017
Specialized training in animation techniques, 3D modelling, and motion graphics production
Successfully published "theBootCamp" on Steam platform (April 2022)
Developed games using Unreal Engine 5 Preview 2 with C++ and Blueprints
Founded and managed LuckyGene Games Worldwide since January 2020
Edited 20+ movies and short films with Ana Films
Implemented Steam Achievements & Stats system integration
Successfully bridged film production and game development expertise
Produced advertisement and architectural motion pictures
Effectively managed remote projects and international collaborations
by Google
by Google
by Microsoft
by LinkedIn
by Duke University
on Coursera
By Hitesh Choudhary
on Udemy
by GameDev.tv
on Udemy
By Stephen Ulibarri
on Udemy